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<title>Minim : : AudioInput : : disableMonitoring</title>
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    	<p class="mainTextName"><A href="audioinput_class_audioinput.html">AudioInput</A></p>
    	<p class="methodName">disableMonitoring</p>
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    	<p class="memberSectionHeader">Description</p>
    	When monitoring is disabled, you will not hear 
 the audio that is coming through the input, 
 but you will still be able to access the samples
 in the left, right, and mix buffers. This is 
 default state of an AudioInput and is what 
 you will want if your input is microphone 
 and your output is speakers. Otherwise: feedback.
    	
    	<p class="memberSectionHeader">Signature</p>
    	<pre>void disableMonitoring()
</pre>
    	
    	
    	
   <p class="memberSectionHeader">Returns</p> 
   <p>None</p>
   
    	
    	<p class="memberSectionHeader">Related</p>
    	<A href="audioinput_method_enablemonitoring.html">enableMonitoring ( )</A><BR>
<A href="audioinput_method_ismonitoring.html">isMonitoring ( )</A><BR>
<A href="audioinput_class_audioinput.html">AudioInput</A><BR>

    	
    	<p class="memberSectionHeader">Example</p>
    	<pre>/**
  * This sketch demonstrates how to monitor the currently active audio input 
  * of the computer using an AudioInput. What you will actually 
  * be monitoring depends on the current settings of the machine the sketch is running on. 
  * Typically, you will be monitoring the built-in microphone, but if running on a desktop
  * it's feasible that the user may have the actual audio output of the computer 
  * as the active audio input, or something else entirely.
  * &lt;p>
  * Press 'm' to toggle monitoring on and off.
  * &lt;p>
  * When you run your sketch as an applet you will need to sign it in order to get an input.
  * &lt;p>
  * For more information about Minim and additional features, 
  * visit http://code.compartmental.net/minim/ 
  */

import ddf.minim.*;

Minim minim;
AudioInput in;

void setup()
{
  size(512, 200, P3D);

  minim = new Minim(this);
  
  // use the getLineIn method of the Minim object to get an AudioInput
  in = minim.getLineIn();
}

void draw()
{
  background(0);
  stroke(255);
  
  // draw the waveforms so we can see what we are monitoring
  for(int i = 0; i &lt; in.bufferSize() - 1; i++)
  {
    line( i, 50 + in.left.get(i)*50, i+1, 50 + in.left.get(i+1)*50 );
    line( i, 150 + in.right.get(i)*50, i+1, 150 + in.right.get(i+1)*50 );
  }
  
  String monitoringState = in.isMonitoring() ? "enabled" : "disabled";
  text( "Input monitoring is currently " + monitoringState + ".", 5, 15 );
}

void keyPressed()
{
  if ( key == 'm' || key == 'M' )
  {
    if ( in.isMonitoring() )
    {
      in.disableMonitoring();
    }
    else
    {
      in.enableMonitoring();
    }
  }
}
</pre>
    	
    	<p class="memberSectionHeader">Usage</p>
    	Web & Application
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